And when Fry slips away, the ostensibly morally justified thrill of watching the enemy fall to his death is perfectly attenuated with a cathartic relief of tension as we see (from the comfort of our theater seats) that Kane is going to be okay.
Hitchcock is known as the ‘Master of Suspense.’ What would be the difference between something that’s thrilling and something that’s frightening?
In dictionary terms, the differences are very subtle. But by my definition, thrill has high levels of both arousal and pleasure, whereas fright has high levels of arousal but low levels of pleasure. In terms of pleasure, ‘fright’ is exactly opposite to ‘thrill’. What’s interesting is that, in a horror film, tension and fright are unpleasurable. But from that low point, the pleasure has to increase to get back to “normal.” It’s the release from fright which people find thrilling.
Walker has even devised a mathematical formula that attempts to methodologize the relationship between fear and thrill and their place in the "narrative" of, say, an amusement park ride:
Walker insists that his formula is, perhaps, more illustrative than practical. Still, it can form the basis of some interesting creative approaches. He explains it this way:
The intensity of thrill you experience during any activity is controlled by three things:
1. Your levels of Pleasure ‘V’
2. Your levels of Arousal ‘A’
3. and Time ‘t’(psychologists actually call pleasure ‘valence’ - hence the V not P!)
The level of thrill you actually experience ‘T’ depends on:
a. how quickly your Pleasure and Arousal changed over Time (that’s the first VA/t) and
b. the amount of change in pleasure and arousal (that’s the second VA).
As a general rule as you’re designing, just imagine how you might be affecting your rider. You can slowly raise arousal, but then give a quick boost of pleasure. You can raise arousal, make someone feel unpleasant (horror) which is then released as relief (with a dopamine rush of thrill) - there are many ways you can start playing around with ideas!
And Hitch played with those very ideas for over half a century!
You should read the full article, though, to get a sense of what this guy is bringing to the table. And when you're done, if you're interested, check out the piece I wrote on the relationship between the enjoyment of fear and the fear of enjoyment, which goes into more detail. I invite your comments.
"I believe in putting the horror in the mind of the audience and not necessarily on the screen. I once made a movie, rather tongue-in-cheek, called “Psycho”. And, of course, a lot of people looked at this thing and said “What a dreadful thing to do. How awful”, and so forth. But, of course it was to me... it had great elements of the cinema in it. The content, as such, was I felt, rather amusing... and it was... it was a big joke, you know? And I was horrified to find that some people took it seriously. It was intended to cause people to scream and yell, and so forth, but no more than the screaming and yelling on a switchback railway."
The comment comes at the end of this section...
...and the interviewer (Huw Wheldon) picks on the "switchback" comment at the start of the second part...